samsung | experiential
I then came up with two entertaining tablet games that used elements of the KS4 curriculum. These would keep the kids entertained, whilst also educating them, as they waited for their VR experience.
In the first game, they'd have to mix chemicals to create rocket fuel and launch the Soyuz to space. Each chemical had to be picked correctly from a periodic table and then emptied into the rocket.
The second game centred around the capsule's journey back to earth. Players had the task of choosing the correct angle, firing rockets at the right time, defying the forces of gravity and drag.